Java write a program that creates a 4 x 6 two-dimensional

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Reference no: EM13165401

Using Java write a program that creates a 4 x 6 two-dimensional array. The program should use loops to populate the array with random numbers between 1 and 100. After the values have populated the array, output the values of the array to the screen in something that looks like a 4 x 6 table.

 

Also in another program take the randomly populated 4 x 6 two-dimensional array you created in RandomNumber Array above, and search the array to output the following items:

1. Sum of the 24 random numbers.

2. Average of the 24 random numbers.

3. Maximum value of the 24 random numbers.

4. Minimum value of the 24 random numbers.

You should first output the entire 4 x 6 array and then output the answers to the above 4 questions. Make sure your output clearly identifies which answers are which.

 

 

Reference no: EM13165401

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