Reference no: EM13162885
modifying the program so that it can start from a user-defined starting position (other than 0,0) and search for a user defined ending point (other than row-1, column-1) .
import java.util.*;
import java.io.*;
public class Maze
{
private static final int TRIED = 2;
private static final int PATH = 3;
private int [][] grid = { {1,1,1,0,1,1,0,0,0,1,1,1,1},
{1,0,0,1,1,0,1,1,1,1,0,0,1},
{1,1,1,1,1,0,1,0,1,0,1,0,0},
{0,0,0,0,1,1,1,0,1,0,1,1,1},
{1,1,1,0,1,1,1,0,1,0,1,1,1},
{1,0,1,0,0,0,0,1,1,1,0,0,1},
{1,0,1,1,1,1,1,1,0,1,1,1,1},
{1,0,0,0,0,0,0,0,0,0,0,0,0},
{1,1,1,1,1,1,1,1,1,1,1,1,1} };
/**
* Marks the specified position in the maze as TRIED
*
* @param row the index of the row to try
* @param col the index of the column to try
*/
public void tryPosition(int row, int col)
{
grid[row][col] = TRIED;
}
/**
* Return the number of rows in this maze
*
* @return the number of rows in this maze
*/
public int getRows()
{
return grid.length;
}
/**
* Return the number of columns in this maze
*
* @return the number of columns in this maze
*/
public int getColumns()
{
return grid[0].length;
}
/**
* Marks a given position in the maze as part of the PATH
*
* @param row the index of the row to mark as part of the PATH
* @param col the index of the column to mark as part of the PATH
*/
public void markPath(int row, int col)
{
grid[row][col] = PATH;
}
/**
* Determines if a specific location is valid. A valid location
* is one that is on the grid, is not blocked, and has not been TRIED.
*
* @param row the row to be checked
* @param column the column to be checked
* @return true if the location is valid
*/
public boolean validPosition(int row, int column)
{
boolean result = false;
// check if cell is in the bounds of the matrix
if (row >= 0 && row < grid.length &&
column >= 0 && column < grid[row].length)
// check if cell is not blocked and not previously tried
if (grid[row][column] == 1)
result = true;
return result;
}
/**
* Returns the maze as a string.
*
* @return a string representation of the maze
*/
public String toString()
{
String result = "\n";
for (int row=0; row < grid.length; row++)
{
for (int column=0; column < grid[row].length; column++)
result += grid[row][column] + "";
result += "\n";
}
return result;
}
private Maze maze;
/**
* Constructor for the MazeSolver class.
* @return
*/
public void MazeSearch(Maze maze)
{
this.maze = maze;
}
public boolean traverse()
{
boolean done = false;
int row, column;
Position pos = new Position();
Deque<Position> stack = new LinkedList<Position>();
stack.push(pos);
while (!(done) && !stack.isEmpty())
{
pos = stack.pop();
maze.tryPosition(pos.getx(),pos.gety()); // this cell has been tried
if ((pos).GetX() == maze.getRows()-1 && pos.gety() == maze.getColumns()-1)
done = true; // the maze is solved
else
{
push_new_pos(pos.getx() - 1,pos.gety(), stack);
push_new_pos(pos.getx() + 1,pos.gety(), stack);
push_new_pos(pos.getx(),pos.gety() - 1, stack);
push_new_pos(pos.getx(),pos.gety() + 1, stack);
}
if (done)
maze.markPath(pos.getx(),pos.gety());
}
return done;
}
private void push_new_pos(int x, int y,
Deque<Position> stack)
{
Position npos = new Position();
npos.setx(x);
npos.sety(y);
if (maze.validPosition(x,y))
stack.push(npos);
}
}