Reference no: EM132256234
Assignment - Animation Graphics
Objectives - In this assignment you will implement a game. A view of the game is in attached file. The white filled circles (white circle) fall down. The object is for the back filled circle (black circle) to avoid touching any of the white circles. When a white circle touches a black circle the player loses a life. At the start of the game the play starts with 3 lives. Went the play is down to zero lives the game is over. When a white circle passes the black circle without touching it the player gets a point (more on that later).
The back circle moves left and right. The player moves the black circle left by touching the left side of the screen. Touching the right side of the screen moves the black circle right. When the player stops touching the screen the black circle stops moving. if the player touches both sides of the screen at the same time the black circle stops moving.
At the bottom of the screen the player's score and lives are displayed. When the player presses the Pause button the game pauses and the Pause button's text changes to Resume. When the player presses Resume the game resumes. The End button ends the game. When the player presses it the game is over and the text in the button changes to New.
When the player presses New the score is set to zero, lives set to 3, all white circles are removed from the screen, the left button text is Pause and New changes to Start. The player places white circles on the screen by touching the screen. The longer their finger remains on the screen the larger the white circle gets. When the player presses Start, the white circles start falling and Start changes to End.
When all white circles fall off the screen they start falling from the top of the screen is the same pattern and size as they were created. They fall 25% faster and the number of points the player gets by avoiding a white circle increases by 1 point. Each time the screen is cleared of white circles this is repeated.
Note - Need to submit in kotlin using android studio. Need to test in android phone. Some other instructions - All words not to be hard coded in xml, need to type in strings.xml, No extra spaces in codes, Need to use proper names for project which has some meaning to the program and in proper coding format.
Coding Instructions - Some coding instructions which needed for best grading -
1. Format your code
Uniformly
Consistently
In block structure
2. Naming Convention should be according to language for class, methods, field, parameter and variable wise.
3. Avoid abbreviations.
4. Avoid Names With No Meaning.
5. Describe what method does use verb to describe an action.
Attachment:- Assignment Files.rar
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