Reference no: EM133701183
User Experience
Accessibility, Standards, and Universal Design
Review Lecture 11 as needed and complete the following in a written word document with images added as required.
Part 1:
a) Accessibility in the Physical World
• Discuss an object or design in the physical world (not digital) that was designed to provide better accessibility. Evaluate how it helps the main target demographic, and how it provides benefit for others as well.
o Do not just repeat examples from the lectures.
• Also provide an image of the object or design.
b) Universal Design Principles
• For the object or design discussed in 1a, evaluate how well it meets the universal design principles discussed in the lecture.
c) Digital Accessibility Standards
• Reviewthe linked document from lecture 11regarding the European and Australian standards.In particular, have a quick scan through chapter 11 of this document.
• Discuss how these standards adapt the web content accessibility guidelines for all digital content, not just web-based content.
Part 2:
Inclusive Design
Using your assignment high-fidelity clickable prototype, complete the following:
• Write a one-pageevaluation of the inclusive design of your prototype, using Word'sstandard font size and spacing.
o Review Lecture 11regarding inclusive design as required.
• Requirements:
o This task asks you to consider inclusive design, something you may not have contemplated during the design process.
» Consider whether your design meets all different types of users as discussed in the lecture.
» Consider the inclusive design principles discussed in the lecture.
o This will be an informal evaluation following the evaluation points above,not using theexpert evaluation methods examined during lecture 9.
• As this is an advanced course, you are expected to problem solve this yourself,although the tutor is available for advice.
Assignment UX Scenario
You are a UX practitioner that has been contracted by a business called Bakery Trove to research for design, and user evaluate, a high-fidelity clickable prototype for a mobile application to support their business goals.
Their main goal is a home delivery service of an assorted box of specially selected Bakery Goods through an intuitive and appealing mobile application. Customers can choose a single box purchase or subscribe for regular box deliveries, each containing different contents.
They have several requirements for this application:
• To be able to purchase or set up a subscription to their delivery box, users must first register an account.
• The requirements of the user account are at a minimum:
o Email
o Password
o Name
o Address
o Consider other fields, if they support your application requirements, and whether they should be required or optional fields.
• During registration, users should be informed and denied registration if they do not meet the delivery criteria of being within 25km of Sydney CBD.
• Registered users can choose to buy a single box delivery or a subscription plan of either weekly or monthly.
• Registered users that choose a subscription plan can choose to pay for it on a regular basis tied to their chosen intervals, or they can pay one year in advance for a 10% discount.
• Registered users can optionally enter delivery advice (e.g. in case they do not want it left at the front door).
• Registered users are provided with different payment methods, including an authority to deduct from a credit or debit card.
• Registered users may elect to receive further information on promotions via notifications and/or email.
• As you are the designer, you should research and apply good visual design for this newly established company, however they want their dominant colour to be a shade of Purple.
As you proceed through all your personal constraints, consider how you will present the information and form fields on the limited space of a mobile application. Use the tutorials, lecture concepts and examples to help guide you through the assessments.