Develop code to implement a simple interactive game

Assignment Help C/C++ Programming
Reference no: EM13833303

Assignment

GAME PROJECT - A Simple Console-based Game in C++

Introduction

The goal of this assignment is to allow students to demonstrate their understanding of the features of the C++ language through the design and development of a simple console-based game. To achieve this goal the student will be required to complete the following steps:

i. Design a simple interactive game (can be based on an existing game)

ii. Develop code to implement this game design (primarily your own, original code)

iii. Test your implemented game for functionality and bugs, and

iv. Document the design/implementation/testing process as well as a user/start-up guide.

There are two key dimensions to this assignment: (1) a demonstration of the software design and development process used by the student; and (2) the completed game that meets a minimum set of requirements. The assignment will require the submission of all documentation and source code for the game.

The following sections detail both the required/expected features of the game and the required documentation. A breakdown of marks to be awarded to each component is also given.

Demonstration of C++ Proficiency

To achieve the goal of demonstrating a sufficient understanding of the C++ language, the submitted game software must contain appropriate examples of the following C++ mechanisms and features:

• Demonstration of C++ programming (standard/basic) features. Appropriate use of:

o variable, constant and enumerator types o loops and branch statements o functions and modularisation

o appropriate use of references to variables and functions

• Demonstration of basic OO programming principles. Appropriate use of:

o class declarations to represent game and/or program entities o object instantiation and use

• Console and File I/O - appropriate use of:

o standard Library input/output streams

o accessing external data files for either input or output • Rigorous error checking and handling through:

o validation of input data

o error checking/validation of function arguments o error checking of function return values

Game Concept

The style and setting for this game is left up to you. The type of game you choose must be sufficient to demonstrate the programming features listed above. Our recommendation is for you to constrain your software to a console application using ASCII characters (text) for display. Games suited to this format may include: an adventure game; a simple simulation/strategy game; or a maze/platform style game.
Game Suggestion - Dice game ‘Pigs'

Pigs is a dice game of chance which involves two players trying to be the first to reach a score of 100 to win. The basic rules of the game ‘pigs' is described below (as taken from Pig (dice) Wikipedia page):

Each turn, a player repeatedly rolls a die until either a 1 is rolled or the player holds and scores the sum of the rolls (i.e. the turn total). At any time during a player's turn, the player is faced with two options:

• roll - If the player rolls a o 1: the player scores nothing and it becomes the next player's turn. o 2 - 6: the number is added to the player's turn total and the player's turn continues.

• hold - The turn total is added to the player's score and it becomes the next player's turn.

The first player to score 100 or more points wins.

As you can see there are few rules to the game are and the gameplay is quite simple. An example of the playing of this game, showing only one round - that is each player having one turn - is shown below (also taken from Pig (dice) Wikipedia page):

For example, the first player, Ann, begins a turn with a roll of 5. Ann could hold and score 5 points, but chooses to roll again. Ann rolls a 2, and could hold with a turn total of 7 points, but chooses to roll again. Ann rolls a 1, and must end her turn without scoring. The next player, Bob, rolls the sequence 4-5-3-5-5, after which he chooses to hold, and adds his turn total of 22 points to his score.

The game pigs has a number of variations including the use of two dice. This could be implemented in your program through a menu choice ‘Options' which sets the games parameters (i.e., number of dice, number of players, special Pig number [default is 1], or the winning score to end the game [default 100]).

Examples

The following are simple animated examples (using javascript and flash respectively). In your solution you are expected to only provide a text-based solution. These examples are only provided to support your understanding of how to play the game pigs:

• https://cs.gettysburg.edu/projects/pig/piggame.html

• https://scratch.mit.edu/projects/Paddle2See/1479420.

Other Suggested Games

Some online examples of text-adventure like games that can be used for ‘inspiration', include:

• Hammurabi https://www.hammurabigame.com/hammurabi-game.php

• Zork https://thcnet.net/error/index.php

• Star Trek https://www.vavasour.ca/jeff/level1/entry6_preview.html Also, think of some traditional games that may be used for inspiration:

• Cluedo https://en.wikipedia.org/wiki/Cluedo

• Risk https://en.wikipedia.org/wiki/Risk_(game)

• Battleship https://en.wikipedia.org/wiki/Battleship_game Card and dice games may also be considered:

• Cards - blackjack

• Yacht (dice game) https://en.wikipedia.org/wiki/Yacht_(dice_game) Word/text based games may also be considered:

• Hangman

• Word jumbles

• Word find

PLEASE NOTE:

1) These games are only provided to give you some suggested ideas/themes, please feel free in creating a game of your choice - the requirement is that it must meet the generic features and functionality listed below!

2) Some of the games listed above require two players; in such cases it is not expected that students implement a complex "AI" computer opponent. It is sufficient for the second player can be controlled: manually using a different set of keys (or for each player to have a turn to provide input), or use of random moves/choices as performed in the lecture example of Tic-Tac-Toe.

Required Game Features/Functionality

In providing the required features (listed in the Demonstration of C++ Proficiency section above), the game must also support the following set of programming & gameplay features:

• Game Software Features o Implementation of an appropriate game loop o Changeable game states based on user input
• Basic/Simple User Interface o Accepts user input via keyboard input as commands/directions

o Is able to display/present the current game state in simple text based form (either as descriptive text or simple ASCII graphics)

• Multiple game (software) states o At least 3 game states - (1) menu/start; (2) play; and (3) end game states.

• A single, playable level o This may take the form of a single map/region/level/etc.

• Associated menu items:

o Options - allow the user to modify configurable features of the game (i.e., number of dice used, number of players, difficulty level)

o Instructions - present the player with a description on how to play the game, with the objective and user input detailed.

o Credits/software development process - a description on the design and development of the application. Present details on the variables used, the structure of your program (flow of execution) and the a reflection on the development process highlighting any issues you faced and how you over come them.

• File input/output o Loading of data related to the game (e.g., maps, a level, or descriptive text) o Loading & Saving of a high-score (like) data

• Features appropriate to the game genre o Dialogue to engage the player (interesting/funny) for an RPG style game o Potentially dynamic/random text (e.g., for a text adventure game)

Optional Game Features/Functionality - Bonus Marks

Additional features that you may wish to include for an additional 10% ‘bonus marks' include:

• Use of dynamic memory allocation & pointers

• Advanced object oriented features such as hierarchies, polymorphism, etc.

• Use of log/error streams for debugging purposes

• Multiple levels (game play advances once a level is completed):

o Levels have varied content (entities) or difficulties, for example:

? Level 1 - a single map

? Level 2 - 2 maps (passing through a doorway leads you onto the 2nd map)

? Level 3 - 5 maps in a cross pattern (centre map, with maps above/below and left/right) • Inventory - with collectable items. This will enable gameplay mechanisms such as:

o Collection of game items (e.g., gold, money, keys, swords, armour, etc.) o Ordering of items (e.g., you need to collect the key before opening the chest).

Reference no: EM13833303

Questions Cloud

What about an environmental risk : 1) What about an environmental risk, can these be mitigated?  For example, what if a suppler over in Japan has an earthquake?Expanding a supply chain to the global level has many benefits. The added complexity of a global supply chain comes with addi..
Consumption bundles lies on the same indifference curve : Fisher's utility function for trout (T) and salmon (S) is given by U = ST, where the MUT = S and MUs = T. Which set of consumption bundles lies on the same indifference curve?
Mayan priests interest in astronomy led to the creation of _ : Mayan priests interest in astronomy led to the creation of ____
Analysts have estimated the present values : Analysts have estimated the present values of the following effects over the expected useful life of the pool: PV (million dollars) State grant: 2.2 Construction and maintenance costs: 12.5 Personnel costs: 8.2 Revenue from county residents: 8.6 Reve..
Develop code to implement a simple interactive game : Design a simple interactive game (can be based on an existing game). Develop code to implement this game design (primarily your own, original code). Test your implemented game for functionality and bugs.
Refuses to comply with walmart''s request : Express you personal opinion in the essay below and answer the following questions and put them in the last paragraph and put  it in order or by number.1)  If a vendor or company refuses to comply with Walmart's request, is there anything Walmart?2) ..
Identify at least three audit software that auditors can use : Research to identify at least three audit software that auditors can use during the audit. Discuss (1) each audit software; (2) how the auditors can use the audit software during the audit (i.e. conduct analysis, sample data, collect and track audit ..
What is the most effective way to begin studying a lesson? : What is the most effective way to begin studying a lesson?
Marginal rate of substitution of earrings for necklaces : Cher's marginal rate of substitution of earrings (E) for necklaces (N) is 5 (MRSEN = 5). This information implies that:

Reviews

Write a Review

C/C++ Programming Questions & Answers

  Create program that uses functions and reference parameters

Create program that uses functions and reference parameters, and asks user for the outside temperature.

  Write a program using vectors and iterators

Write a program using vectors and iterators that allows a user to maintain a personal list of DVD titles

  Write the code required to analyse and display the data

Calculate and store the average for each row and column. Determine and store the values for the Average Map.

  Write a webservices application

Write a webservices application that does a simple four function calculator

  Iimplement a client-server of the game

Iimplement a client-server version of the rock-paper-scissors-lizard-Spock game.

  Model-view-controller

Explain Model-View-Controller paradigm

  Design a nested program

How many levels of nesting are there in this design?

  Convert celsius temperatures to fahrenheit temperatures

Write a C++ program that converts Celsius Temperatures to Fahrenheit Temperatures.

  Evaluate and output the value in the given base

Write C program that will input two values from the user that are a Value and a Base with which you will evaluate and output the Value in the given Base.

  Design a base class shape with virtual functions

Design a base class shape with virtual functions

  Implementation of classes

Implementation of classes Chart and BarChart. Class barChart chould display a simple textual representation of the data

  Technical paper: memory management

Technical Paper: Memory Management, The intent of this paper is to provide you with an in depth knowledge of how memory is used in executing, your programs and its critical support for applications.

Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd