Reference no: EM132369562
Module 2 - Design Thinking
Module description:
This is the second module in the theoretical portion of the course. It introduces you to design thinking, and how it applies to multimedia learning. After studying the materials in this module, you should be able to:
? Define design thinking and its underlying principles
? Describe the process of design thinking
? Apply the principles of design thinking to multimedia learning
The module in a nutshell:
Design thinking can be defined as the ability to design a unique solution to a problem by considering the particularities of the problem, its context, people who are affected by it, and the context in which the solution will be implemented.
For example when designing a multimedia learning solution, you must be able to come up with a unique product that takes into account learners' characteristics, learning goals, learning context, and the context in which learned skills will be applied.
Some important design thinking guidelines:
? Blend your knowledge of theories and principles, past experiences, and information about the problem with your imagination to come up with the best solution adapted to the problem
? Be multidisciplinary by borrowing idea from many disciplines, and look at the problem from many perspectives. Remember! the idea of design thinking was borrowed from other fields of design, such as architecture and engineering, into instructional design
? Reflection-in-action: keep adjusting the design as you gain more insights of the problem and as you evaluate your actions and their consequences until you find the best solution
Design process can be seen as the steps that you can follow to come up with a new solution. In the case of multimedia learning, we can identify design process in the following steps:
1. Gather information about learners: background, current knowledge, needs for learning, context in which learning will be applied, etc.
2. Organize information that you gathered into identifiable patterns to see the bigger picture, so you can set goals that serve learners' needs
3. Suggest some multimedia learning solutions based on learning goals
4. Build a few learning solutions and determine criteria for evaluating them
5. Select a solution and try it, and keep adjusting it until perfection
Find and share a resource that expands on the learning materials covered in this module. Examples of resource include blog posts, instructional videos, journal or magazine articles, web pages, or even a book section.
After posting the resource, you must comment on it in 200 - 300 words. In your comment, you must succinctly summarize the key points of the resource, you must explain how this resource expands on or elaborates on what was discussed in course learning materials, and you must tell your colleagues what you learned from it and how they can benefit from it when designing multimedia lessons.