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Design the logic for a program that continuously prompts a user for a numeric value until the user enters 0. The application passes the value in turn to a method that squares the number and to a method that cubes the number. The program prints the results before reprompting the user. Create the two methods that respectively square and cube a number that is passed to them, returning the calculated value.
Engineer for a materials manufacturing research lab and have been asked to provide an automated solution to analyse data.
Write a program to simulate this process. Use the following guidelines.- Use a stack to represent the list of workers. Use a queue to represent the list of people waiting to work.
Using the generic model of a language processing system presented here, design the architecture of a system that accepts natural language commands and translates.
User must have option to draw new shape at different location and keep the existing shape. Design all the getter and setter & constructor methods for each class.
Write a program that prints the question"do you want to continue?" and reads a user input. if the user input is"y", "yes", "ok", "sure", or "why not?".
Write a program to create three identical list, list1, list2, and list3, of 5000 elements. The program then sorts list1using quick sort, list 2 using insertion sort.
Design and algorithm that will read through the file and compute the numbers of married men, single men, married women and single women.
Write a Prolog program using swi proglog
Write a program that uses such a file to calculate your grade point average(GPA). A GPA is based on a scale from 5, where A is 4, B is 3, C is 2, D is 1 and F is 0.
Create a model to represent this report using the entities MOVIE, THEATER, and SHOW_TIME. Assume that theaters may show multiple movies.
Questions on Programing Problem with the process of analysis and reflection that went on as you developed the project.
Design an implement an application that displays a button and a label on a screen. Every time the button is pushed, the label will display a random number.
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