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Mobile Game Development
TASK DESCRIPTION
You are required to submit a design and interface prototype for a simple 3D Unity game for Android mobile devices. This should include documentation of the game concept and design details, as well as the beginning of a Unity project that implements some sample interface and game mechanics for your game to give and idea of how the game will run. Your submission should demonstrate the application of the knowledge from the first five weeks of the semester.
ASSESSMENT CRITERIA
Game has clear play instructions and an end goalGame interface is well designed and suitable for the gameGame code runs and shows proficiency with UnityGame design shows creativity and original thinking
Practical Assignment description
- Game concept documento Type of the game e.g. racing game, shooting game, strategy game etc.o Single player or multi-player gameo Rules of the game such as- Game objectives- Winning and losing conditions- What the players can/cannot do- Game difficulty levelso Challenges that prevent the players from achieving their goalso Game environment and contexto Why it is a good mobile game (1 paragraph)- Hint: research what make a good mobile gameo Intended audience- Game design document:o Functional requirements- List functions that the game will haveo Non-functional requirements- List other requirements such as hardware/software requirementso User interface design details- Conceptual design of the interface with clear description of each interface element and its function.- Use cases i.e. how to users will navigate between the interfaces to perform different functionality.- Screenshots of the game interfaces implemented in Unity.o Why do you think your interface has a good design (1 paragraph)?- Hint: research what make a good mobile interface• Unity project that implements the game interfaces and some game mechanisms o Show skills in using Unity tools and assets e.g. game objects, materials, lights, shaders, textures, camera and physics.o Show skills in writing scripts to control and manipulate game objects using mobile device assets e.g. touch screen and sensors.o Show ability to use external assets such as 3D models and textures from third party sources.• The proposed game shows creativity and original thinking o Original thinking: 1 marks (no identical game idea)o Creativity: 1 marks (novelty in mechanism and game rules)
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