Reference no: EM132177199
Assignment: Application Prototype Design
Part 1: Design document
Part 2: Prototype
Objective
The objective of this assignment is to design a prototype for a mobile application that assists users in commuting and navigating their work and living spaces for either the iOS or Android platform via cycling. The prototype should only tackle the portrait mode of the application.
The Client
The client is a representative of the local town council. The client has these goals in mind for the project:
1) Encourage more of the population to cycle by make it a more attractive and accessible option.
2) Provide awareness for safe bike parking facilities and how to register for access.
3) Connecting cyclists for convoys or sharing tips.
4) Promoting cycling related events and giveaways.
Target Users
The client assumes that the main target users are any commuters who are currently cycling to work and who may be interested to do so. It is your task to research this and provide structured user groups with their own needs and goals as well as the personas.
Functional Requirements
These are the required core functions in your prototype:
1) A way to show users where are the bike parking lots and how to access them.
2) A way to push cycling related events unto the app. For example, there may be giveaways or free bike maintenance workshops by organizations.
3) A way for users to understand the cycling do and don't.
Additionally, this requirement is optional:
1) A way for users to create and join cycling groups to meet up.
You can also include any other related functions you can think of. Remember not to bite off more than you can chew.
Tips
1) Begin by understanding what are the goals stated by the client. Then start the design framework process like what you have learnt in the course.
2) Speak to cyclists if you can to see what are their mindset and thoughts.
3) There are multiple ways to fulfill the requirements but look at similar applications to see what worked and what did not. For example, would a map make sense? Should the map be the default screen? How would you populate the map to make it easier to understand?
Deliverables
Part 1: Design Document
This report is mainly for you to introduce your design and fill it with screenshots and wireframe of your prototype. Marks will be given for:
1) Introduction (What is this project about? Who are the potential user groups?)
2) At least two example personas and two context scenarios.
3) At least ONE keypath scenario for a major function with wireframes.
4) Low fidelity mock ups for one major function. This can be done together with (3).
5) Discussion of design patterns used in your prototype. You can include screenshots of your prototype and annotate them in your report.
Part 2: Prototype
The prototype will be based on your project file residing in the InvisionApp/Proto.io website. Marks will be given for:
1) Fulfilling the functional requirements brief.
- Do you have all the features requested? Did you provide examples of user inputs?
2) Page layout and navigation patterns used.
- Is the layout suitable to your form factor?
- Are you grouping the wrong elements together?
3) Intuitive design and placing of items.
- Look at the principle of affordance.
4) Interactions actually working as intended.
- Does your prototype provide example inputs?
- Does your prototype provide example responses to user input.
Attachment:- Solo Assignment.rar