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(1) Create a project using your name "johs8972" That will be your "main" class (since it's the class that has thiso public static void main(String[] args) From here on, I'll refer to that as the "main" class.(2) Use main_class.txt Copy the contents of main_class.txt into your main class. (SECOND PAGE) The code will not compile, until you do finish step (4)(3) Create a class named Helper Its purpose is to hold some methods to help you deal with input and numbers.(4) Move methods into Helper Move these methods from your main class into the Helper class.o addValueso subtractValueso multiplyValueso divideValueso getInput You may have to import a package so it compiles without error Replace all the private static with public At this point, your code should compile and run(5) Create the moduloValues method In Helper create a method named moduloValues to do the modulo operation (%)(6) Use moduloValues In your main class, use moduloValues in the same way that the other operations are used The operation symbol will be: % Don't forget to change the operation prompt so the user knows about "%"(7) Comments and Formatting Make sure you have the standard header comment in each .java file Add comments throughout the code Ensure your code is formatted by hitting Alt+Shift+F
main_class.txt /* * This is the code that you will put into your main class * And delete this comment block afterward */ public static void main(String[] args) { Helper helper = new Helper(); String operandOne = helper.getInput("Enter a numeric value: "); String operandTwo = helper.getInput("Enter a numeric value: "); String operation = helper.getInput("Choose an operation (+ - * /):"); double result = 0; try { switch (operation) { case "+": result = helper.addValues(operandOne, operandTwo); break; case "-": result = helper.subtractValues(operandOne, operandTwo); break; case "*": result = helper.multiplyValues(operandOne, operandTwo); break; case "/": result = helper.divideValues(operandOne, operandTwo); break; default: System.out.println("Unrecognized operation!"); return; } System.out.println("The answer is " + result); } catch (Exception e) { System.out.println("Number formatting exception " + e.getMessage()); } } private static double addValues(String operandOne, String operandTwo) { double d1 = Double.parseDouble(operandOne); double d2 = Double.parseDouble(operandTwo); return d1 + d2; } private static double subtractValues(String operandOne, String operandTwo) { double d1 = Double.parseDouble(operandOne); double d2 = Double.parseDouble(operandTwo); return d1 - d2; } private static double multiplyValues(String operandOne, String operandTwo) { double d1 = Double.parseDouble(operandOne); double d2 = Double.parseDouble(operandTwo); return d1 * d2; } private static double divideValues(String operandOne, String operandTwo) { double d1 = Double.parseDouble(operandOne); double d2 = Double.parseDouble(operandTwo); return d1 / d2; } private static String getInput(String prompt) { System.out.print(prompt); Scanner sc = new Scanner(System.in); return sc.nextLine(); }
Write a class Array that encapsulates an array and provides bounds-checked access. Create a recursive factorial program that prompts the user for an integer N and writes out a series of equations representing the calculation of N!.
Reprot on Hunt the Wumpus Game has Source Code listing, screen captures and UML design here and also, may include Javadoc source here.
Create GUI Interface in java programing with these function: Sort by last name and print all employees info, Sort by job title and print all employees info, Sort by weekly salary and print all employees info, search by job title and print that emp..
Write a JAVA program that would get the locations of all the POIs from the file and plot them on a map.
University grading system maintains number of tables to store, retrieve and manipulate student marks. Write a JAVA program that would simulate a number of cars.
This project is designed a game in java. you choose whether you'd like to write a wolf or a sheep agent. Then, you are assigned to either a "sheep" or a "wolf" team.
Build a graphical user interface for displaying the image groups (= cluster) in JMJRST. Design and implement using a Swing interface.
This assignment contains a java project. Project evaluates the day of the week for New Year's Day.
Write a Java windowed application to do online quiz on general knowledge and the application also displays the quiz result.
Java program to input pairs of natural numbers.
Interface that contains a generic type. Create two classes that implement this interface.
These 14 questions covers java class, Array, link list , generic class.
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