Reference no: EM132739350
Forest Drawing
TASK
In this assignment you will use turtle graphics to create an interactive forest drawing application.
Start by creating a module ‘utilities.py' which should contain four drawing functions as listed below.
• draw_triangle(centre_x, centre_y, width, height, pen_color,
• fill_color)
• draw_rectangle(centre_x, centre_y, width, height, pen_color,
• fill_color)
• draw_circle(centre_x, centre_y, radius, pen_color, fill_color)
• stamp_turtle(centre_x, centre_y, color)
The parameter names are self-explanatory. For example, the draw_triangle() function should draw an upwards pointing triangle with (centre_x, centre_y) located as shown in figure.
Additionally the module should also contain these functions:
• distance(X1, Y1, X2, y2) - to find the Cartesian distance between two points
(X1, Y1) and (X2, Y2)
• save_state() and restore_state() - the former should save turtle's important parameters (position, pen color, fill color) in global (module-level) variables. The latter function will reload the turtle's state from those same variables. The four drawing functions listed above should call these save and restore functions before and after a drawing respectively so that turtle's state is restored to same values as it was before a drawing.
In your main file ‘forest.py' you should import the utilities module and call its functions to do all drawings. No direct drawing should be needed from main file.
At the program start, you should disable all turtle animations and change the turtle's icon to a bird shape (see sample code). Then turtle should be hidden from view. Next your program should implement the following requirements.
• Create a large rectangle to represent drawing boundary.
• On top of the rectangle, draw two small circles and write text to let the user choose between a bird and tree drawing. When the program starts, tree must be chosen by default.
• Handle mouse clicks in the turtle window. Clicks within the drawing rectangle will draw a tree or bird depending on user's selection. Mouse clicks outside the drawing rectangle are ignored, except for those within the selection circles which switch the drawing mode from bird to tree.
• Drawing a tree consists of drawing one vertical rectangle (stem) and three overlapped triangles (branches and leaves).
• The bird on the other hand should be drawn using turtle stamping at the click point.
• Tree size should change randomly. First you will choose a reference size for tree components (stem rectangle and leave triangles). Then at the drawing time, generate a random value between 0.7 and 1.3 which will act as a scale factor so that individual trees can be shorter, equal to or bigger than the reference size.
• When the bird mode is selected, the (bird shaped) turtle becomes visible in the top left corner. When tree mode is selected, turtle hides itself again.
• While the bird mode is selected, your program should respond to left (?) and right (?) keyboard buttons. User will press these buttons in order to change the turtle's tilt angle. By changing the title angle, birds can be drawn in many different orientations.
Your assignment should consist of following tasks.
Task 1
Draw a flowchart of your handle_click() function, including flowcharts for all other functions that are called by handle_click.
You can draw the flowcharts with a pen/pencil on a piece of paper and scan it for submission, as long as the handwriting is clear and legible. However, it is strongly recommended to draw flowcharts using a drawing software.
Task 2
Select four sets of test data that will demonstrate the 'normal' operation of your program; that is, test data that will demonstrate what happens when a valid input is entered. Select three sets of test data that will demonstrate the 'abnormal' operation of your program. Please note that for this application, user input includes mouse clicks as well as keyboard button presses.
Set out test results in a tabular form as follows. It is important that the output listings (i.e., screenshots) are not edited in any way.
Task 3
Implement your program in Python. Comment on your code as necessary to explain it clearly.
Run your program using the test data you have selected and complete the final column of test data table above.
Your submission will consist of:
1. Your algorithm through flowchart/s
2. The table recording your chosen test data and results
3. Source code for your Python implementation
Thus your directory for Assignment will at least contain two or three files (depending on whether you put the flowchart and the test table in the same file).
It is critically important that your test runs are unmodified outputs from your program, and that these results should be reproducible by the marker running your saved .py python program.
RATIONALE
This assessment task will work towards assessing the following learning outcome/s:
• be able to analyse the steps involved in a disciplined approach to problem- solving, algorithm development and coding.
• be able to demonstrate and explain elements of good programming style.
• be able to identify, isolate and correct errors; and evaluate the corrections in all phases of the programming process.
• be able to interpret and implement algorithms and program code.
• be able to apply sound program analysis, design, coding, debugging, testing and documentation techniques to simple programming problems.
• be able to write code in an appropriate coding language.
Attachment:- Forest Drawing.rar