Create a high level game design document

Assignment Help Other Subject
Reference no: EM131991957

Assignment: Pitch & Game Design Document

In groups you will:
- present a pitch and produce a one sheet
- provide a demonstrationof your game
- produce a high-level game design document-worth

The time you should spend on this project is approximately 75 hours per person. This includes allocated class time for this project.

Pitch [Powerpoint Presentation]:

You will present your pitch to the class for feedback (15 minutes maximum):
- The title of the game.
- The overall goal.
- The genre(s) of the game.
- The team members-and their individual contribution to the process and pitch, and defined roles.
- The logline for the game-a clear message that delivers to the overall concept.
- The character(s)-the bios of each of the main protagonists/antagonists.
- The story world-a sentence.
- The basic premise for the story-about a paragraph.
- The objectives of the game-high level objectives, what are the players trying to achieve.
- The relationship to other games-a list of games and any appropriated ideas.
- The look and feel - can include examples from existing games/art, please reference accordingly.
- The game play and controls-driving vehicles, casting spells, etc. Include unique elements.
- The target audience.
- The unique selling points of the game.
- Risks versus rewards of implementing this game idea.

One Sheet [One page document].

You will produce a one sheet based on your presentation. An A4 sized hand-out to accompany your pitch with key information and visuals.

Demonstrate the prototype of your game [Demonstration]

You will demonstrate the game in allocated class time, [15 minutes]. This will be a well developed prototype. The finished standard will depend on the overall complexity of your groups' game. Professional behaviour during other team's demonstrations is expected. In order to ensure maximum quality of work we expect students to ask questions during the demonstrations.

High Level Game Design Document

Create a high level Game Design Document-expand the details provided in your pitch presentation and your one sheet. In this document you fill in the details that would enable the realisation of your game idea. Some of the elements listed below will be more important for your game idea. Some elements may not be necessary for your game.
- Overview of the Game.
- Statement of contribution, roles and responsibilities, work produced, including marks assigned by the team out of 100%-all team members sign this declaration. Please ensure that this is done in a professional manner.
- The Core Concept-characters, worlds, gameplay, combat, weapons, movement, interactions, vehicles, story, realism versus fantasy, controls, etc.
- The Player Characters-describe the player journey. What are the relationships between the characters? Who is the protagonist? Provide visual examples.
- Game World-describe the environment. When is the game set? Where is it set? What does it look like? Provide visual examples.
- Narrative Description-talk about how you will engage the player in the relationship between what they do and the effects in the game. Include story, obstacles, interface- how players interact with the experience, interactions with other players, the environment, equipment, etc.
- Game walkthrough-talk about a typical game, what the player does, what are the key actions and interactions that take place. What will the player experience? How the gameplay and story are related.
- Intro-how are players introduced to the game, cinematically? Explain the intro concept.
- Game shell-start screens and options, loading and saving options. Provide visual examples.
- Controller-how are the controls mapped to the gaming experience.
- Character Actions-movement, using objects, character interactions, combat description, weapons, movement in combat, items that can be controlled or manipulated.
- Exploration-how does the character move through the world-linear, free, advancing story, manipulation, etc.?
- Interface or game layout-components, inventory, items, weapons, etc. Provide visual examples.
- Direct effects on the character or player-health, damage, armour, power-ups, death, healing, etc.
- Elements that effect the enjoyability of the game, for example game balancing elements, fairness, etc.
- Levels-list a collection of levels, how does the player progress through each level? Relate this to story.
- Art-describe the over all look and feel of the game. Provide examples.
- Sound-describeaudio involved in the game. Discuss how sound will be used to enhance the player experience.
- Conclusion-Explain why this game should be made. Sell the idea.

Attachment:- Game Design Document - example.rar

Verified Expert

The requirement is to develop a visual game design document for a game named Devil's kitchen. From the interface to the report, the work is to explain the flow of the game. There are demonstrations presented with detailed explanations.Also, 1 page pitch and presentation are provided to complete this assignment.References and citations are added wherever appropriate.

Reference no: EM131991957

Questions Cloud

Describes the emergence an ethical and moral dilemma : BUGEN 5930 Business, Society and the Planet Assignment. Write a fictional scenario that describes the emergence an ethical/moral dilemma
Is this characterization of human nature accurate : A great deal of the suffering that people experience and much of man's inhumanity to man are explained by this description of the fall of human nature.
Determine the internet connection you prefer : Determine the Internet connection you prefer. Provide a rationale for your response.
Prepare a presentation about the public health campaign : Create and upload a narrated 10 slide PowerPoint presentation targeted toward a potential funding source for your public health campaign.
Create a high level game design document : ISCG6441—Visual Game Design - Create a high level Game Design Document-expand the details provided in your pitch presentation and your one sheet
Assess failure of the firm accounting information system : Based on the information you researched, assess the failure of the firm's accounting information system to prevent the related fraud / embezzlement.
Compute the EBIT break-even point : You are looking at two alternate capital structures. Compute the EBIT break-even point.
Make the appropriate changes using javascript : Make the appropriate changes using JavaScript to the HTML below 1. You will add event handlers to the thumbnail images and to the larger image.
Higher level of access on their local computers : Users in the Engineering Department need a higher level of access on their local computers than other users do.

Reviews

urv1991957

10/15/2018 9:53:45 PM

All the images, controls and mechanics were perfect with the assignment. My assignment has been successfully submitted and before submitting I showed it to my professor. He said this is one of your best work I have seen till now. Thanks

inf1991957

7/31/2018 2:55:56 AM

I already did the pitch and just want to improve it and I want to finish the one sheet by as soon as possible. Although can you see the new instruction. however, please give me a new quote for it. I am looking forward to hearing from you 29189566_1Assignment 3 - Game Design Document - example work.docx 29189534_2New Microsoft PowerPoint Presentation.pptx 29189534_3New Microsoft Word Document.docx and that's the guide for it 29189593_1ISCG6441 - Assignment 3 S1.docx I want the pitch and one sheet first as soon as possible I made the payment I want pictures no coding just make a game and get example pictures but you need to talk about new game I already give it example I provide you with instructions and example you need to give it to me as soon as possible The images look good, you will just need to reference where the images came from. you need a playable prototype demonstrating the main mechanic of the game. I will be testing the game mechanics, balancing, elements of fun, how the game starts/ends, what makes it unique, etc You need to be testing the game mechanics, balancing, elements of fun, how the game starts/ends, what makes it unique, etc.

len1991957

5/22/2018 4:55:14 AM

Assignment hand-in: Assignments submitted after the due date and time without having received an extension through Special Assessment Circumstances (SAC) will be penalised according to the following: • 10% of marks deducted if submitted within 24hrs of the deadline • 20% of marks deducted if submitted after 24hrs and up to 48hrs of the deadline • 30% of marks deducted if submitted after 48hrs and up to 72hrs of the deadline • No grade will be awarded for an assignment that is submitted later than 72hrs after the deadline. • Students submitting assignments after the due date and time will be ineligible to resubmit a failed assignment.

len1991957

5/22/2018 4:55:06 AM

For a C grade, range (50%—64%): The work exhibits average critical thinking skills and exhibits an average level intellectual standards across most measures. The work shows insight of design elements in the selected game but minimal attempt at going beyond the frameworks provided in class. For a D grade, range (40% - 49%): Work exhibits minimal critical thinking skills and falls short against several intellectual standard measures. The work has missing elements. For an E grade, range (0% - 39%): Work exhibits minimal critical thinking skills and falls short against many intellectual standard measures. The work has many missing elements.

len1991957

5/22/2018 4:54:59 AM

Submission Details: This is a group assignment marked individually based on your contribution. You must work on the tasks collaboratively and all work on these tasks must be the original work of the team. Marking Criteria: For an A grade, range (80%—100): The work exhibits excellent critical thinking skills and exhibits high level intellectual standards. The game design criticism show a great deal of subject knowledge and insight as well as personal engagement with the subject matter. The student uses their own experiences and work to highlight how game design elements are used to engage players. The student uses many elements and concepts beyond those provided in class. For a B grade, range (79%—65%): The work exhibits good critical thinking skills and exhibits a good level intellectual standards across many measures. The work shows good understanding and insight into game design used for the traditional game. The student uses some elements and concepts beyond those provided in class.

len1991957

5/22/2018 4:54:51 AM

dear I put the example pitch for you and I want to finish the one sheet and pitch before 20 hours and the Demonstration you can finish it later please see the example and the instruction In groups you will: • present a pitch and produce a one sheet—21. • provide a demonstrationof your game —5. • produce a high-level game design document—worth—12. The time you should spend on this project is approximately 75 hours per person. This includes allocated class time for this project.

Write a Review

Other Subject Questions & Answers

  Cross-cultural opportunities and conflicts in canada

Short Paper on Cross-cultural Opportunities and Conflicts in Canada.

  Sociology theory questions

Sociology are very fundamental in nature. Role strain and role constraint speak about the duties and responsibilities of the roles of people in society or in a group. A short theory about Darwin and Moths is also answered.

  A book review on unfaithful angels

This review will help the reader understand the social work profession through different concepts giving the glimpse of why the social work profession might have drifted away from its original purpose of serving the poor.

  Disorder paper: schizophrenia

Schizophrenia does not really have just one single cause. It is a possibility that this disorder could be inherited but not all doctors are sure.

  Individual assignment: two models handout and rubric

Individual Assignment : Two Models Handout and Rubric,    This paper will allow you to understand and evaluate two vastly different organizational models and to effectively communicate their differences.

  Developing strategic intent for toyota

The following report includes the description about the organization, its strategies, industry analysis in which it operates and its position in the industry.

  Gasoline powered passenger vehicles

In this study, we examine how gasoline price volatility and income of the consumers impacts consumer's demand for gasoline.

  An aspect of poverty in canada

Economics thesis undergrad 4th year paper to write. it should be about 22 pages in length, literature review, economic analysis and then data or cost benefit analysis.

  Ngn customer satisfaction qos indicator for 3g services

The paper aims to highlight the global trends in countries and regions where 3G has already been introduced and propose an implementation plan to the telecom operators of developing countries.

  Prepare a power point presentation

Prepare the power point presentation for the case: Santa Fe Independent School District

  Information literacy is important in this environment

Information literacy is critically important in this contemporary environment

  Associative property of multiplication

Write a definition for associative property of multiplication.

Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd