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Make a GUI application.
Question: Create a GUI application with JFrame that contains five labels describing reasons that a customer might not buy a specific product (e.g. too expensive).
Place a JButton on the JFrame, and code its functionality so that every time the user clicks on the button one of the reasons is removed from a label.
Create this application in java programming
Create a class named Student that has three member variables
Produce a Java implementation to implement the requirements of Question 1, that is, to perform the 32-bits two complement and 32-bit floating-point conversion of a given number.
objectivesto gain experience with arrays. to gain experience with generic algorithms.documentationexplain
1 write a recursive instance method called countconnectedpipesint row int col. the method must not contain any loops
Write a complete subclass of SimpleList named ListSet where the ‘add' method is overridden such that a ListSet will never contain duplicate items - Write a program to maintain a list of names with associated telephone numbers.
write a program to implement Elliptic Curve encryption/decryption and program will read parameters, plaintext and ciphertextfrom a file named "input.txt" (under the same directory).
modify the inventory program by creating a subclass of the product class that uses one additional unique feature of the
methods are commonly used to break a problem down into small manageable pieces. a large task can be broken down into
You will create a secure Parts Inventory Catalog system using Model 2 architecture. The application will require a user to have the proper access right to enter the system, and when satisfied, presents the catalog of items currently available in t..
Specify, design, and implement a class that can be used in a program that simulates a combination lock. The lock has a circular knob with the numbers 0 through 39 marked on the edge, and it has a three-number combination, which we will call x,y,z.
Each row has the numbers 1 to 6,Each column has the numbers 1 to 6,Each group of 2 rows by 3 columns also has the numbers 1 to 6.
In this assignment, you will be asked to implement a card game. You will need to make several design decisions for your code. It will be expected that all classes you write will utilize the principle of encapsulation.
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