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1. Write a Java program that reads in 10 integers and displays the biggest and second biggest number from them.For instance, if the input is 2 4 1 2 5 8 9 1 3 2, the output would show 9 and 8.
You can choose to use the console for input and output, or to use dialog boxes.
Test data in this case is simply a list of inputs and corresponding outputs like the example above.
2. Write a C# program that calculates the square root of each number in the multiplication table for values from 1*1 up to 10*10. Be sure to provide labels for your rows and columns. You should truncate your numbers to round down to the nearest integer for display purposes. Place an asterisk each time the square root is greater than or equal to 6.
A possible partial output for your program is shown below:
1 2 3 4 5 6 7 8 9 101 1 1 1 2 2 2 2 2 3 32 ...
This week, we will be learning to use some of Java's drawing capabilities. The Graphics class provides methods for drawing many different shapes, using different colors, and for drawing strings using different fonts.
Create a program in Java that displays "Hello world!", No Design Section is required for this assignment, Copy and Paste your code into the Source Programs section and a screen shot of the results in the Output section.
You will be creating a grade book that will use arrays to store students and their grades. The breakdown of the project is as follows. You must be able to add a student, remove a student, edit a student, remove all students, and exit the program
1) Write a while loop that lets the user enter a number. The number should then be multiplied by 10, and stored in a variable called product. The loop should then iterate as long as product contains a value less than 100.
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Design a die class that can hold an integer from 1 to 6. use the dice class to create a dice game. in this game, the user chooses a number between 2 and 12 inclusive
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When a mouse event is generated how is the location of the click point determined?
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