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Virtual Intent User Experience Design Elements in VR / AR

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  • "Virtual IntentUser Experience Design Elements in VR / AR Director o Gamin & Technolo / Game Desiner / Technical Artist / User Eperience Desiner STEPHAN TANGUAYSuperPolon.comLet’s Talk About Virtual RealitIn the beginning? Poor response time to m..

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  • "Virtual IntentUser Experience Design Elements in VR / AR Director o Gamin & Technolo / Game Desiner / Technical Artist / User Eperience Desiner STEPHAN TANGUAYSuperPolon.comLet’s Talk About Virtual RealitIn the beginning? Poor response time to movement ? Limited FOV ? Low resolution ? Causes motion sickness6rossing the Rift ? 60ms or better movement to display response ? 90 - 110 or better FOV ? Lightweight ( less than 500g ) ? Consumer price pointsInthere ill be oerconsumerVR platforms on the marketConsumer VR Hardware 2017!!!!title ?title ?Augmented Realit "

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