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Player-Centric Game Design

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  • "CCT270:Player-Centric Game DesignBy Jason MacIsaacSheridan College/UTMJanuary 5, [email protected] Jason MacIsaac Bio?? BA in Radio & Television,Ryerson University (1994)?? First videogame industryjob: script writer,Microforum (..

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  • "CCT270:Player-Centric Game DesignBy Jason MacIsaacSheridan College/UTMJanuary 5, [email protected] Jason MacIsaac Bio?? BA in Radio & Television,Ryerson University (1994)?? First videogame industryjob: script writer,Microforum (1995) Huygen’s Disclosure?? “Sadly, the clichéd plot isthe best aspect of thistedious and uninspiredgame.” Gamespot, January1997 Game and Technology Journalist?? 1996: Gamesmania.com?? 1999 - 2012: GreedyProductions and theElectric Playground! Cerebral Vortex Games 2006-2009?? Design Director?? Play Word Burst--It’s agame I made that I’m proudof?? I don’t make money off itanymore, so it’s okay USER-CENTRIC DESIGN?? AKA USER-CENTERED DESIGN, AKA HUMAN-CENTREDDESIGN, AKA USER-DRIVEN DESIGN?? “Development proceeds with the user as the center offocus." - Jeffrey Rubin, Handbook of Usability Testing: How toPlan, Design, and Conduct Effective Tests, John Wiley andSons, Inc., 1984 ?? "User-Centered Design (UCD) is a user interface designprocess that focuses on usability goals, usercharacteristics, environment, tasks, and workflow in thedesign of an interface. UCD follows a series of well- defined methods and techniques for analysis, design,and evaluation of mainstream hardware, software, andweb interfaces. The UCD process is an iterative process,where design and evaluation steps are built in from thefirst stage of projects, through implementation." - Shawn Lawton Henry and Mary Martinson, Accessibility inUser-Centered Design BUT WE ARE TALKING ABOUTPLAYER-CENTRIC DESIGNWHAT IS THE DIFFERENCE? User-Centric vs Player-CentricConvenience! Challenge! User-Centric vs Player-CentricNo Fiction! Fiction! "

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